Vehicle Artist

Bohemia Interactive  |   Location: Brno  |   Type of Contract: Full-time

You'll work closely with the Art Lead and Vehicle Lead, as well as other departments, to produce high-quality assets for in-game usage. Your work will be enjoyable and might range from creating slow and heavily armoured APCs to 1980’s sportscars racing around Everon and Arland.

Responsibilities

  • Create high-quality 3D vehicle models and textures that pay close attention to historical accuracy and meet the technical standards of our products
  • Collaborate with the team to ensure project goals and deadlines are met
  • Research and gather reference materials to ensure a smooth creative process
  • Iterate on models based on feedback
  • Maintain a strong understanding of vehicle design principles and historical contexts

Ideal candidate would have

  • A portfolio demonstrating their ability to create realistic vehicle models and textures
  • Skills in all aspects of the art pipeline
  • Appropriate knowledge of 3D/2D SW (3D max/Maya/Blender, Substance Painter, Photoshop)
  • Good communication skills and a communicative knowledge of English
  • Self-education in terms of 3D graphics and monitoring the latest trends

Nice to have

  • Technical background or experience in engineering, mechanics, or related fields
  • Interest in automotive history; a passion for military and civilian vehicles from the Cold War era
  • Vehicle concept capabilities
  • Experience with Substance Designer, Zbrush
  • Experience with photogrammetry
  • Traditional art skills

Benefits

  • 27 days of holidays per year
  • Company profit sharing plan, benefit program, meal contribution
  • Relocation package
  • All our games for free and more

Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.