GameDev Area
Meetup  |     27.06.2018   |   18:30   |   Music Lab, Opletalova 1, Brno


Come to a special edition of regular Brno GameDev Area Meetups, check out a talk from Rob Carr and chat with your colleagues from the game industry by a glass of beer in friendly atmoshpere. The admission is free.

18:30 START
19:00 SHOWREEL of released / announced games
19:10 TOPIC: Rob Carr (Wargaming) - Audio Design: More than just ‘Pew Pew Pew’

A brief insight into how what we hear isn’t always what it seems, and that Audio Design is more about psychology and perception than it is just making noises. Followed by an even briefer insight into how that psychology and perception is used to craft incredible experiences in both video games and Film.


Rob has been working in audio for over 15 years now. From Music and Music technology education, he moved into audio design for one of the biggest game developers in the world: Rockstar Games where he stayed for nearly 8 years, working on numerous triple A games across multiple platforms, from GTA: Chinatown Wars for the Nintendo DS and Beaterator for the Sony PSP and other mobile apps through to massive console hits such as Red Dead Redemption, Max Payne 3, LA Noire, GTA V and the yet to be released Red Dead Redemption 2. Since then, he’s worked as a freelance audio designer on several VR projects and has worked with studios such as Firesprite and Pinewood studios.


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